S.E.C. Inc. prototype play-test started
<S.E.C. Inc. (Supernatural Event Control Incorporation)> is my 5th self-sponsored project. This project was started since July 2021, under construction, and assumed to be published on mobile platforms. Currently I'm running a prototype play-test for design and play-ability with limited outsource budget. This version provides several languages: Traditional Chinese, English, and Tâi-bûn. (Hokkien HanJi, and Hokkien TME are on the way.)
Check out our game-play video:
If anyone wants to try, please choose the following ways:
. via Browser: Itch.io here
. via iOS and Android , please check comment of our pin post on Facebook page: https://www.facebook.com/SECIncorporation
Feedback, opinions, and comments are appreciated by post comment, private message, or the survey form in the game.
Brief about game:
S.E.C.Inc. is a monster-hunting business management video game, in which players manage agents, receive requests to help civilians and capture monsters.
There might exist bugs and typo in this version. If anyone observes any error, please let me know.
Game Flow:
Player acts as the boss which manages this company, by hiring agents, purchasing equipment, assigning team, accepting requests to fight monsters and save VIP, to earn funding to run this business. If budget of company fails to continue, game is over.
Future plans:
- Visual and effect on units, including monsters and agents.
- Visual and effect of battles, including weapons and devices.
- Stories and battle scenarios.
Special thanks to those who gave feedback during earlier versions: 宋慈,Alex Chen。
Files
Supernatural Event Control Inc. 打怪特勤隊
You are running a company named S.E.C, managing agents, receiving requests to help civilians eliminate monsters.
Status | In development |
Author | NDark |
Genre | Strategy, Simulation |
Tags | company, ghostbusters, Indie, mobile, Monsters, Roguelike, secinc, Singleplayer, videogame |
Languages | English, Chinese (Traditional) |
More posts
- Supernatural Event Control Incorporation 0.2.18 Version Update (Design)Jul 19, 2024
- Version 0.2.18 updated!Jul 18, 2024
- What's new (0.2.7)May 25, 2024
- A minor patch of 0.2.4Nov 20, 2023
- A design update 0.2.3Nov 14, 2023
- Post-mortem of prototypeJun 04, 2022
- Post-mortem of prototypeMay 07, 2022
- Post-mortem of prototypeApr 20, 2022
- Post-mortem of prototypeMar 31, 2022
- Post-mortem of prototypeMar 15, 2022
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